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How to Overcome Imposter Syndrome as a New Designer
I’m going to be honest, this is a big one. I am sure if you are like me then whenever you browse Dribbble/Behance you get a sense that...

antoniodellomo
Apr 1, 20214 min read


Why is feedback important?
Ever watch people at an elevator repeatedly push the Up button, or repeatedly push the pedestrian button at a street crossing? Ever drive...

antoniodellomo
Mar 30, 20214 min read


Metrics
If standards are going to be meaningful, we must have a way of expressing fairly precisely the quality level we expect, and a way of...

antoniodellomo
Mar 1, 20213 min read


How cognitive issues influence design of interaction styles?
Previously we reviewed many aspects of user interfaces from the perspective of the behavioral and social sciences. Do you remember the...

antoniodellomo
Feb 10, 20212 min read


What is UX Research?
Understanding how people work and the context in which they work is the key to designing meaningful experiences accessible to everyone....

antoniodellomo
Jan 16, 20213 min read


Design for Glanceability
Glance means to look quickly at something/somebody; to read something quickly and not thoroughly. Glanceability is a term used for...

antoniodellomo
Jan 12, 20213 min read


Statistical Analysis Software in 2021
Statistical software are specialized computer programs that help you to collect, organize, analyze, interpret, and statistically design...

antoniodellomo
Jan 2, 20213 min read


Information Design - Grids and Alignment
One of the easiest ways to achieve an organized design is to apply a grid system. Grids in interactive design can also help provide a...

antoniodellomo
Dec 21, 20203 min read


What is an output device?
Output devices are those devices that convert information coming from a computer, into some form perceptible by a human. Output devices...

antoniodellomo
Dec 19, 20203 min read


PACT Analysis
A PACT analysis is a useful framework for thinking about human-centered design. The acronym PACT stands for People, Activities, Contexts,...

antoniodellomo
Dec 5, 20203 min read


User Interface Management System
UIMSs (User Interface Management Systems) focus on the runtime problems of interface execution. A UIMS is a high-level interactive...

antoniodellomo
Nov 29, 20202 min read


Classification of errors: Slips vs Mistakes
Whenever we try to learn a new skill, be it skiing, typing, cooking, we are bound to make mistakes. In most situations, it is not a bad...

antoniodellomo
Nov 16, 20202 min read


Why do we do experiments?
With today's article, I would like to talk about experiment design. With its roots in Psychology, experiments have always played an...

antoniodellomo
Oct 30, 20204 min read


Perception and Representation
Perception is fundamental to interact with computers. If you want to design computer systems, then it is important to understand how...

antoniodellomo
Oct 27, 20203 min read


Wizard of Oz Prototyping
In the field of human-computer interaction, the Wizard of Oz (abbr. WoZ) technique is a research experiment used to test a...

antoniodellomo
Oct 4, 20202 min read


Cognitive Frameworks for HCI
The aim of this article is to introduce two cognitive frameworks: human information processing, which has formed the basis of much...

antoniodellomo
Oct 1, 20204 min read


Social Computing
For most people, an ordinary day is filled with social interaction. We converse with our family, friends, we talk with our co-workers,...

antoniodellomo
Sep 24, 20203 min read


Interaction Styles
In computer science, the concept of Interaction styles refers to all the ways the user can communicate or otherwise interact with the...

antoniodellomo
Sep 20, 20203 min read
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